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Welcome to the Toucan House Online Ed. Updater
4 March 2002
This occasional newsletter keeps you up to date with innovation and change in online and flexible learning.
In this edition:
The fourth installment in a series on the process of adapting existing education and
training materials for online delivery. In this Updater we look at the sorts of
operational pressures that drive the selection of technology, some of the potential
pitfalls, and guidelines on selecting appropriate media.
Previous updaters are archived at www.toucanhouse.co.nz
Adapting for online delivery; selecting the right technology
It goes without saying that whatever technologies are used, they have to be effective
training tools. Previous Updaters have detailed how to determine the profile of the
learner and what the training is designed to achieve, you're now in a good position to
make an effective decision on appropriate technologies.
The most common difficulty is in balancing operational issues and a need to use existing
structures, against the particular needs of the learners. The sorts of operational
pressures often encountered include:
- Competing budgetary constraints. Often developmental initiatives compete with other
'special' projects in an environment of reduced and uncertain funding.
- Organisation wide change. Significant as the spread of eLearning is, it still must
integrate with other organisational change issues such as restructuring and the
internationalisation of education.
- Institution-wide IT systems. Often, existing IT systems were originally designed to
support the administration of organisations, rather than the provision of training.
Where delivery software is purchased, the decision is often based on cost and ease of
integration within existing systems.
- The development of courses has traditionally been seen as one part of the job of
lecturers/trainers. 'Getting a course going' was something that educators did as part of
their wider delivery role. It sometimes demanded additional resourcing, which was
negotiated as part of annual workload. As such, it was a cost to be minimised.
- Time pressure. Pre-determined course start dates often dictate small development timeframes.
- Select the delivery tool.
Relevant factors here are:
- The existence of legacy systems such as generic online delivery tools
- The 'best fit' for existing course resources, with a focus on minimising the adaption process. For example, online availability of PDF documents generated from presentation materials.
- Lowest implementation cost.
- Minimising the need for staff training or upskilling in order to implement delivery.
- 'Path of least resistance' development.
Collate existing resources (usually print) and adapt for online/distance delivery.
- Supplement the core.
Provide communication, support or learner feedback to the extent permitted by timeframes and budgetary constraints.
Adopting such a model involves running a number of risks. Many of the elements that make
up effective face to face instruction are not readily adapted from course resources.
For example:
- Much of the actual content is often in the head of the presenter, not on paper.
- The role of a presenter as motivator can be missed in the adaption process.
- The ability to provide immediate feedback to learner's concerns or problems is part of
the face to face environment. Elearning often involves delays in providing feedback.
Good online delivery will address this issue by developing extensive feedback resources
that are immediately available to learners.
- Much of the value in face to face learning is derived from the types of activities and
interaction that takes place. Simply adapting resources does not necessarily result in
learning activities or the level of interactive engagement that brings about deeper learning.
Working from existing resources also means that alternative resources and activities are
often not included in the design of the course, so much as tacked on the end.
For example, existing Internet resources are often listed as background material;
learners are invited to go beyond the structured course resources if they choose to.
Such an approach misses the opportunity to broaden the depth of learning available
through existing online resources. Designing the learning process to incorporate such
resources allows more effective use to be made of them.
The issue then is about selecting the appropriate technologies for the learners and
training objectives. The respective advantages of core technologies can be summarised as:
Internet resources
- Provide access to training in a range of situations that learners might otherwise not be able to study in.
- Less suitable for modelling verbal skills or physical behaviours.
- Facilitate communication between students and tutors at a distance.
- Limited ability to provide feedback on behaviours (e.g. practical presentation skills)
- Provide access to current worldwide resources.
- Less interactivity/depth of learning experience than multimedia.
Multimedia resources
- Make available a wide range of learning resources and realia
- More complicated to access 'live' and update.
- Incorporate a range of activities that stimulate and motivate learning.
- Generally more involved development process
Print resources
- Provide a permanent record
- Difficult to update.
- More transportable and can be used in a wider range of situations.
- Costly to distribute
Don't assume that only one resource type should be used. Well designed customised
training solutions will often combine a range of resources that, packaged together,
provide a learning experience that draws on the strength of each one. For an example
of training that combines multimedia, internet and print based resources, see
www.tess2000.com, a course in study skills preparing learners for University/tertiary
level study.
Subsequent Updaters will address the issue of how to produce resources efficiently.
Project management, team skillsets and production processes are all critical elements
in meeting the timeframe and budget for online/distance training solutions.
Recent innovations in templating and multimedia development software mean that
prohibitive development costs no longer rule out such developments as they have done
in the past, but more on this next edition...
eLearning Newsletter © Toucan House Ltd. 2002
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